![]() Totems, traps and mines are not counted as minions, they are remote skills.Īlthough minions can't be commanded directly, they can be directed by user actions to attack targets. ![]() Attacking an enemy with a skill will force minions to prioritize that target. This is useful because minions tend to be passive otherwise and only attack targets nearby, or even move with the player instead of attacking foes. Summoned Skeletons and Raging Spirits ignore the player's actions entirely and just aggressively attack enemies within their aggro range, and Raging Spirits also first attempt to attack targets which are not already being targeted by other Raging Spirits. The aggro range of Skeletons seems to be much larger than that of Raging Spirits. Minions can have their default behavior changed by making them Aggressive or Defensive.
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